eonflux7 ~/cv
$ whoami

Andrey Rulev_

L2 tech support engineer by day, developer by hobby. I build C++ desktop tools and graphics mods, an Android TV app and Python bots. No commercial development experience yet — the projects below are the proof.

locationVoronezh, RU
formatremote / hybrid
englishC1
day jobL2 support @ Jivo
statusopen to offers
01 · Pet projects

Things I've built

Desktop tools, graphics mods, an Android TV app and bots. Statuses are honest: some are finished, some are still in progress.

working mod★ 12 stars

Catalyst Clarity

Drop-in mod that adds DLSS Super Resolution and DLAA to Mirror's Edge Catalyst, replacing its TAA and running post-processing at output resolution.

C++HLSLDirect3D 11DLSSRenderDoc

Feeds the engine's HDR color, depth, motion vectors and jitter to DLSS through runtime hooks; documented frame graph and an in-game settings overlay.

working · active devdesktop · C++

CSF Mission Editor

Cross-platform mission editor for Commandos: Strike Force — map and actor placement, visual objectives and triggers, cutscene timelines, Blender authoring and a build/deploy/rollback workflow.

C++20OpenGLDear ImGuiBlender PythonGitHub Actions

Shared C++ libraries for RenderWare and mission formats; Windows/Linux CI with scripted UI tests and packaged releases.

working · active devandroid tv · kotlin

Rezka TV

Unofficial HDRezka client for Android TV: remote-friendly navigation, search, subtitle and quality controls, watch history and QR login from a phone over the local network.

KotlinCompose for TVMedia3OkHttp

Four modules with an Android-free content layer, JVM tests and a nightly live-site canary in CI.

OpenHPL1

in development

Modernizing the open-source Penumbra engine for native 64-bit Linux and Windows: SDL3, a core OpenGL renderer, widescreen UI and renderer regression tests. Overture runs; expansions are experimental.

C++17SDL3OpenGL / GLSLCMake / CTest
not public yet

KCD Clarity

in development

Experimental DLSS mod for Kingdom Come: Deliverance — reconstructed motion vectors, rendering hooks and Python/RenderDoc tooling for per-pass debugging.

C++20HLSLDLSSIDA
not public yet

CSF-RE

research

Reconstructing the Commandos: Strike Force executable. A multi-agent Claude/Codex pipeline writes C++ replacements; ABI gates, Unicorn differential tests and crash quarantine check them against the original code.

C++20PythonUnicornLLM agents
not public yet

IG Spider

working

Telegram bot that turns Instagram links into photos, videos and albums in a group chat. Runs as a two-service Docker Compose stack with test-gated updates.

PythonaiogramSQLiteFFmpegDocker Compose
private repo

Steam Spider

working

Telegram bot that turns friends' Steam activity and Dota 2 matches into session updates, leaderboards and weekly recaps.

PythonasyncioOpenDota APIsystemd
private repo

Mini DVR

research

Investigating a cheap analog recorder's PAL capture with Python AVI/MJPEG analysis tools, and preparing a verified SPI firmware dump.

PythonAVI / MJPEGhardware RE
not public yet
also:csf-pak-man ↗ — C++20 archive manager, GUI + CLIre-robot — Python/SQLite toolkit for agent-assisted RE
02 · Skills

What I've actually used

Every badge here comes from one of the projects above — not a list of everything I've read about.

languages
C++17/20PythonKotlinSQLGLSL / HLSL
graphics & desktop
OpenGLDirect3D 11SDL3Dear ImGuiDLSS / NGXRenderDoc
android
Compose for TVMedia3CoroutinesOkHttp
backend & bots
asyncioaiogramHTTPXSQLiteFFmpeg
build & delivery
CMake / CTestGitHub ActionsDocker Composesystemdpytest
reverse engineering
IDAGhidraUnicornLLM agent pipelines
next up
SPI firmware dumping
03 · GitHub pulse

Committing since September

@eonflux7 ↗
88contributions since Sep 1
18 / 48days with contributions
6 dlongest streak
4.9contributions per active day
04 · Contact

Let's work together.